TerminalQuickFix

Plays a signal - sound (audio cue) and/or announcement (alert) - when terminal Quick Fixes are available.

{
  "accessibility.signals.terminalQuickFix": {
    "sound": "auto",
    "announcement": "auto"
  } // default
}

Type

object

Default

{
  "sound": "auto",
  "announcement": "auto"
}

Object Properties

KeyTypeDefaultRangeDescription
"sound"string"auto""auto", "off", "on"Plays a sound when terminal Quick Fixes are available.
"announcement"string"auto""auto", "off"Announces when terminal Quick Fixes are available.

Description

Controls if sound and announcement signals are played when a terminal Quick Fix is available in the integrated terminal.

When "sound" is set to "auto", the sound signal will play when a terminal Quick Fix is available in the integrated terminal and a screen reader is detected or "editor.accessibilitySettings": "on". When set to "off", the sound signal will never play even when a screen reader is detected or "editor.accessibiltySupport": "on". When set to "on", the sound signal will always play even when a screen reader is not detected or "editor.accessibilitySupport": "off".

When "announcement" is set to "auto", the screen reader will make the announcement when a terminal Quick Fix is available in the integrated terminal and a screen reader is detected. When set to "off", the screen reader will never make the announcement even when a screen reader is detected.

NOTE: If you’re using zsh, you may have to add

if [[ "$TERM_PROGRAM" == "vscode" ]]; then
  . "$(code --locate-shell-integration-path zsh)"
fi

to your zshrc to enable “shell integrations”. This works out of the box with bash but zsh requires this extra config.